The latest blog entries beginning from entry 81: 2009-10-07 18:05:42 Just remember thisAn image just to remember a simple fact. At the moment I work for this
time of the year...
2009-09-29 18:04:43 Drei Schweinchen Brettspiel - ein Entwurf Das drei Schweinchen Brettspiel. Ein
Rohentwurf der Spielregeln und des Spielbrettes.
2009-09-22 22:51:13 The little three piggies - Modern TimesFor sure not the good old fairy tale, but a new
short story with a similar content.
2009-09-22 22:47:36 Die kleinen drei Schweinchen - Moderne ZeitenNicht ganz ein M
2009-09-19 17:37:38 Talk, walk, look like a Pirate DayYarrr! S
2009-09-08 00:42:29 The three little piggies retoldThe classic fairy tale retold.
2009-09-08 00:39:45 Die drei kleine Schweinchen - die NacherzDie Nacherz
2009-09-07 23:21:28 Just an imageMay I introduce to you: Charlie Max Angelmaker, Austin Texas, born in Chemnitz,
East Germany.
2009-09-01 20:56:41 Second Age GameThe Second Age Social-Mobile-Twitter-Wiki-Story-Casual-Community-Game is
back. You can puzzle messages and images. Use http://secage.com with your mobile
2009-08-28 16:56:51 I am a socialiser seeker... says International Hobo. It's a little survey Chris
Batesman established. So help him and the game industy and mayby yourself.
2009-08-25 09:14:38 GDC Europe choice by peter molyneuxThis is the last note for the GDC Europe. Peter
Molyneux's lecture felt like a keynote although it was none. It was a press
presentation originally. Funny enough, worth to hear it.
2009-08-25 01:30:40 GDC Europe My first 3 sessions'Choice' by Peter Molyneux will follow.
2009-08-25 01:19:36 GDC Europe Wedneday My last sessionCreating Visual Identity for games by Viktor
Antonov. Just the notes, but there were many, many images. Sorry, you have to
imagine them.
2009-08-18 18:36:13 GDCE last session tuesday: desining social gamesdesining social games by game veteran
steve meretzky
2009-08-18 17:34:17 GDC Europe Tuesday Dan Conner TelltaleThis was a business talk, like they always do.
I'm pretty interested in a developer talk, like the one, the music and sound
department speech on last years GDC in San Francisco. I am interested in
episodic storytelling gaming and a how to. Here are the notes:
2009-08-18 17:25:26 GDCE keynote tuesdaywriting interactive narrative for a mature content by Dave
Cage(Quantum content)
2009-08-18 13:05:44 GDCE session Tue3 panel designing womenModerator Mageret Wallace (Rebel Monkey), Panel
Kelle Santiago (thatgamecompany llc), Cynthia Woll (cul de sac studios), Sheri
Garner Ray (schell games)since 1989,Author of the book Gender inclusive Game
Design,Tracy Fullerton (usc interactive media)
2009-08-18 10:59:09 GDCE session tue2 social networking: lessons learnedhugh de loayza from zynga
2009-08-18 10:56:23 session Tue1 alternative finance and new development business models. A classic business
pane. I don't if this was the right starter for the morning. Tons of coffee
would be helpfull. Here are my GDCE notes:
2009-08-17 22:25:47 GDC Europe and a flooder game This is a incredibile fast implementation of the flooder
princip. It took half the way from my work to my home (25 minutes more or
less)