2011-11-18 16:39:36
What does meta-data mean?
What does meta-data mean? Date: 2011-11-18 .
I’ve build into the data-model of the slideshow the option to write meta-data for the slideshow, slides, objects and even the selections aka dialogs. What does meta-data means?
The slideshow has a button “notes” that will give you the opportunity to add some descriptive text to the slideshow.
Maybe you describe
your idea why you started to build your game,
communicate some guidelines, how to write,
or how the music should sound like, how to draw,
when and where to use plugins etc.
Meta-data is part of the documentation and should help you to finish the project of your game.
Use this tool to write a small comprehensive outline of your story, characterize the slide - is this a stage, a room, an interruption? What is the atmosphere of the dialog? Should this object move, be animated or does this have it’s own history, it’s meta-story?
Things never will be communicated to the player, but enriches the story and the game play indirectly, because you and your teammates knows about these facts. Sometimes meta-data helps to find the missing link and leads to a new scenery, is shaping the game play, effects changes and cutoffs.
For futures releases ‘“notes”-buttons will appear in the preferences box, that will appear after clicking the “preferences”-button.
The data-model can be reviewed “pretty soon” - sooner or later. I started using
“Natural Docs” for the documentation of the javascript code and will use googles
closure-compiler for the compression of the javascript files. That will save loading time. The newest version of the
HOGventure Storytelling Games Editor is “B0.27.111117.95”. The zero stands for the milestones step reached . It is still the preview of “Anorexic Aardvark”. The 1 will appear for the stable version.
On Saturday, November the 19th, I will be in Offenbach am Main attempting the
BGF2011 (Browser games Forum). Hope I see you there!